Mar 28, 2024  
USC Catalogue 2015-2016 
    
USC Catalogue 2015-2016 [ARCHIVED CATALOGUE]

Computer Science (Games) (BS)


The goal of the BS in Computer Science (Games) program is to graduate students with a solid grounding in computer science and a cross-disciplinary background in game development. Topics covered in the crossdisciplinary game development portion of the degree program include game production, visual design for games and interactives, computer animation, video game programming, game hardware architectures, game engine programming, serious game development, introductory and intermediate game design, and two semester-long final game projects. Students graduating from this program will be capable of engineering next-generation games and simulations and their technologies in the entertainment and serious game fields. Additionally, graduates from this program will be able to further their education in graduate programs in game development and computer science.

The requirement for the degree is 128 units. A cumulative grade point average of C (2.0) is required for all courses taken at USC as well as all upper-division courses applied toward the major, regardless of the department in which the courses are taken.

Composition/Writing Requirements (7 Units)


General Education (24 Units)


Pre-Major Requirements (17-18 Units)


Students must take at least one of the following three courses:


Total units: 128


*Satisfies GE requirement.