Jan 05, 2025  
USC Catalogue 2019-2020 
    
USC Catalogue 2019-2020 [ARCHIVED CATALOGUE]

ITP 485 Programming Game Engines

Units: 4
Terms Offered: FaSp
Techniques for building the core components of a game engine; 2-D/3-D graphics, collision detection, artificial intelligence algorithms, shading, programming input devices.
Prerequisite: ITP 380 .
Instruction Mode: Lecture, Lab
Grading Option: Letter

Crosslisted as CSCI-487