|
Feb 21, 2025
|
|
|
|
USC Catalogue 2015-2016 [ARCHIVED CATALOGUE]
|
ITP 438x Graphics Shader Programming Units: 3 Terms Offered: Fa Implementation of advanced graphical effects with shaders in a production environment. Topics include math for shaders, lighting, mapping techniques, procedural generation, and global illumination. Prerequisite: ITP 165 . Instruction Mode: Lecture Grading Option: Letter
|
|
You must be logged in to post a comment.