Student ID:__________________________ Student Name:_______________________ Advisor Name:_______________________ | Catalogue: USC Catalogue 2017-2018 Program: Interactive Entertainment (BA) Minimum Credits Required:__________________ | |||
Interactive Entertainment (BA)Return to: USC School of Cinematic Arts
The Bachelor of Arts in Interactive Entertainment is granted through the USC Dornsife College of Letters, Arts and Sciences in conjunction with the School of Cinematic Arts. Students study within a framework, which combines a broad liberal arts background with specialization in a profession. Undergraduate students take their pre-professional courses in the USC Dornsife College of Letters, Arts and Sciences, including the general education requirements. Major courses are selected from the curriculum of the School of Cinematic Arts. The degree requires 128 units, including a minimum of 48 units in the major. General Education RequirementsThe university’s general education program provides a coherent, integrated introduction to the breadth of knowledge you will need to consider yourself (and to be considered by other people) a generally well-educated person. This program is effective for all students entering USC in fall 2015 or later, or transfer students beginning college elsewhere at that time and subsequently transferring to USC. It requires eight courses in six Core Literacies, plus two courses in Global Perspectives (which may double-count with courses in the Core Literacies) and two courses in writing. See General Education Program for more information. |
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Required Production CoursesUndergraduates admitted to the Interactive Entertainment Program are required to take CTPR 290 . CTPR 290 introduces the interrelationship of visuals, sound and editing in cinematic communication. Students participate in directing and producing workshops as well as individual and group projects. Approximately $1,000 should be budgeted for miscellaneous expenses, lab and insurance fees. | ||||
Required Courses | ||||
Course Name | Units: | Term Taken | Grade | Gen Ed |
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CNTV 101 Reality Starts Here | Units: 2 | |||
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CSCI 101L Fundamentals of Computer Programming or | Units: 3 | |||
CTIN 101 Fundamentals of Procedural Media | Units: 2 | |||
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CTCS 190g Introduction to Cinema Satisfies New General Education in Category A: The Arts | Units: 4 | |||
CTIN 190 Introduction to Interactive Entertainment | Units: 4 | |||
CTIN 483 Introduction to Game Development | Units: 4 | |||
CTIN 484L Intermediate Game Development * | Units: 2 | |||
CTIN 488 Game Design Workshop | Units: 4 | |||
CTIN 489 Intermediate Game Design Workshop * | Units: 2 | |||
CTPR 290 Cinematic Communication | Units: 4, 6 | |||
Note:*Enrollment in CTIN 484 and CTIN 489 is concurrent | ||||
At least 6 units of the following are required: | ||||
Course Name | Units: | Term Taken | Grade | Gen Ed |
CTAN 330 Animation Fundamentals | Units: 2 | |||
CTAN 443L Character Development for 3-D Animation and Games | Units: 2 | |||
CTAN 452 Introduction to 3-D Computer Animation | Units: 2 | |||
CTIN 401L Interface Design for Games | Units: 2 | |||
CTIN 403L Advanced Visual Design for Games | Units: 2 | |||
CTIN 404L Usability Testing for Games | Units: 2 | |||
CTIN 405L Design and Technology for Mobile Experiences | Units: 2 | |||
CTIN 406L Sound Design for Games | Units: 2 | |||
CTIN 458 Business and Management of Games | Units: 2 | |||
CTIN 464 Game Studies Seminar | Units: 2 | |||
CTIN 482 Designing Social Games | Units: 2 | |||
CTIN 485L Advanced Game Development | Units: 2 | |||
CTIN 486 Alternative Control Workshop | Units: 2 | |||
IML 340 Remixing the Archive * max 8 | Units: 4 | |||
IML 346 Methods in Digital Research * | Units: 2 | |||
At least one of the following is required: | ||||
Course Name | Units: | Term Taken | Grade | Gen Ed |
CTCS 478 Culture, Technology and Communications | Units: 4 | |||
CTCS 482 Transmedia Entertainment | Units: 4 | |||
CTIN 110 Statistical Analysis for Games: Storytelling with Numbers | Units: 4 | |||
CTIN 462 Critical Theory and Analysis of Games | Units: 4 | |||
CTIN 463 Anatomy of a Game | Units: 4 | |||
CTWR 410L Character Development and Storytelling for Games | Units: 4 | |||
IML 420m New Media for Social Change * | Units: 4 | |||
Note:*Prerequisite: IML 104 or IML 140 or IML 201. | ||||
At least one of the following is required: | ||||
Course Name | Units: | Term Taken | Grade | Gen Ed |
CTIN 459L Game Industry Workshop | Units: 4 | |||
CTIN 491L Advanced Game Project I | Units: 4 | |||
CTIN 492L Experimental Game Topics | Units: 4 | |||
Note:Four additional upper-division units of Cinematic Arts electives | ||||
Additional RequirementsGrade Point Average RequirementsA minimum grade of C, 2.0 (A = 4.0), must be earned in all required and prerequisite courses. A grade of C- (1.7) or lower will not fulfill a major requirement. Students who do not earn the minimum grade of C (2.0) in CTIN 190, CTIN 483, CTIN 484, CTIN 488 or CTIN 489 after repeating these requirements will be disqualified from the program. Limitations on EnrollmentRegistration in graduate-level courses (numbered 500) for undergraduate credit requires prior approval of the School of Cinematic Arts. Curriculum ReviewCinematic arts majors are expected to meet with an adviser every semester to review their progress. Contact the Interactive Media Program Office, SCA 223, (213) 821-4472, for an appointment. | ||||
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