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Dec 18, 2024
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USC Catalogue 2023-2024 [ARCHIVED CATALOGUE]
Computer Science (Game Development) (MS)
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Students graduating from this program will be capable of engineering next generation games and simulations and their required technologies immediately upon graduation in the entertainment and serious game fields. Additionally, graduates from this program will be able to further their education in graduate programs in game development and computer science. The long-term goal with this MS degree is to establish research and development directions that create a science of games and an accompanying archival literature that improves game development for both serious and entertainment purposes.
Students must satisfy all requirements for the Master of Science degree in Computer Science. Applicants to this program must meet the admissions standards of the Viterbi School of Engineering.
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Core Requirement (4 units):
Emphasis Requirements (22 units):
Emphasis Electives (6 units):
Complete 6 units from the following: - CSCI 520 Computer Animation and Simulation Units: 4
- CSCI 522 Game Engine Development Units: 4
- CSCI 526 Advanced Mobile Devices and Game Consoles Units: 4
- CSCI 538 Augmented, Virtual and Mixed Reality Units: 4
- CSCI 567 Machine Learning Units: 4
- CSCI 590 Directed Research Units: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 *
- CSCI 591 Computer Science Research Colloquium Units: 1 *
- CSCI 599 Special Topics Units: 2, 3, 4 **
- CTIN 503 Interactive Entertainment, Science, and Healthcare Units: 2
- CTIN 510 Research Methods for Innovation, Engagement and Assessment Units: 2
- CTIN 534L Experiments in Interactivity I Units: 4
- CTIN 544 Experiments in Interactivity II Units: 2
- CTIN 590 Directed Research Units: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
- CTIN 593 Integrative Project: Media-based Interventions in Healthcare Units: 2, 4
- CTIN 599 Special Topics Units: 2, 3, 4
Note:
*A maximum of 2 units of CSCI 590 and a maximum of 2 units of CSCI 591 may be applied. **Adviser approval required. |
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