The Master of Science in Game Design and Development is a two-year intensive program that requires 38 units of which 18 are required, 16 are electives chosen from a number of core area groups and 4 are the capstone requirement. Students must take at least 6 units of expression studios, studying a breadth of skills involved in creating Interactive Media, at least 2 units of professionalization courses, 2 units of electives building technical skills and another 6 units of courses crafting a specialization in the field. At least 10 500-level units must be taken from these course lists. Students are expected to engage in an internship or professional work environment during the summer following their second semester.
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