|
|
USC Catalogue 2025-2026
Arts, Technology and the Business of Innovation (BS)
|
|
The Iovine and Young Academy Bachelor of Science degree builds expertise at the intersection of human-centered design, technology, business innovation and culture. Through the Academy’s core, students develop a powerful mindset to analyze challenges, think across knowledge domains and synthesize diverse ideas to create new technologies, ventures and humane solutions for purpose-driven change. Design Strategy and Industry Practicum courses place students inside premier professionalizing experiences with leading industry collaborators, providing unparalleled preparation for careers or graduate study. Students develop interactive computing skills as well as more advanced technical skills in extended reality or transformative AI. Students also develop product design modeling and prototyping skills. The Academy core covers business fundamentals within the context of developing new products and experiences. The annual Innovation Quest process assists students in maturing their venture ideas into viable products. The fourth-year “Garage Experience” provides an advanced workshop environment for student teams to develop new products, systems and services, taking them from concept and prototyping to development and launch. Throughout the program students are taught to think seamlessly across domains and to apply their technological, business and design skills in an integrative manner toward innovative problem solving. Academy- and USC-wide electives serve to customize each student’s experience to their individual strengths or desired focus. The degree requires a total of at least 128 units, including 52 units in the core and 36 units in major electives. Students must select elective courses from the Academy’s offerings in cross-cutting industry areas such as extended reality, product innovation, interactive and physical computing, transformative AI, business of innovation, design strategy and health innovation. In consultation with their academic adviser, students may also petition to create unique degree paths by selecting courses from academic units or disciplines outside of the Academy.
|
BS in Arts, Technology and the Business of Innovation
The degree integrates design, technology and business skills and processes within the unique IYA Challenge Based Reflective Learning framework in order to prepare students for collaborative product development and process innovation within complex societal challenges. Challenge Based Reflective Learning Required Courses (16 Units)
Business Requirements (8 Units)
Take 8 units from the following: Design Requirements (12 units)
Take ACAD 176 and 8 units from within one of the following paths: Technology Requirements (16 units)
Take ACAD 274 and 12 units from within one of the following tech paths: Physical and Embedded Computing for Enhanced Human Performance
Full Stack Web Development
Major Electives (36 units)
Complete 36 units from the following. No more than 20 units outside of the school. ACAD and IDSN courses have no unit restrictions. Note: Courses from the design, technology or business requirements cannot be taken for duplicate elective credit. Augmented Intelligence and Data Innovation
Interactive Technologies and Physical Computing
General Education Requirements
The university’s general education program provides a coherent, integrated introduction to the breadth of knowledge you will need to consider yourself (and to be considered by other people) a generally well-educated person. This program is effective for all students entering USC in fall 2015 or later, or transfer students beginning college elsewhere at that time and subsequently transferring to USC. It requires eight courses in six Core Literacies, plus two courses in Global Perspectives (which may double-count with courses in the Core Literacies) and two courses in writing. For more information about USC’s general education requirements, see the General Education Program . |
|
|
You must be logged in to post a comment.