Dec 03, 2024  
USC Catalogue 2018-2019 
    
USC Catalogue 2018-2019 [ARCHIVED CATALOGUE]

Computer Science (Games) (BS)


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The goal of the BS in Computer Science (Games) program is to graduate students with a solid grounding in computer science and a cross-disciplinary background in game development. Topics covered in the cross-disciplinary game development portion of the degree program include game production, visual design for games and interactives, computer animation, video game programming, game hardware architectures, game engine programming, serious game development, introductory and intermediate game design, and two semester-long final game projects. Students graduating from this program will be capable of engineering next-generation games and simulations and their technologies in the entertainment and serious game fields. Additionally, graduates from this program will be able to further their education in graduate programs in game development and computer science.

The requirement for the degree is 128 units.

A grade of C (2.0) or better is required for each of the core courses CSCI 103 , CSCI 170 , CSCI 104  and CSCI 201 .

Courses with a grade of C- or below must be repeated; courses may only be retaken once.

Departmental approval is required in order to retake a course.

Students who do not satisfy the degree requirement after repeating a class will be disqualified from the program.

A cumulative grade point average of C (2.0) is required for all courses taken at USC as well as all upper-division courses applied toward the major, regardless of the department in which the courses are taken.

Composition/Writing Requirements (7 Units)


General Education (24 Units)


General Education   Units: 24

Pre-Major Requirements (18 Units)


Major Requirements (78 units)


Free Electives (1 unit)


Total units: 128


*WRIT 340  Advanced Writing (Communication for Engineers) is strongly recommended for CSGM majors.

**Satisfies GE requirement.

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